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One HTML5 build, many portals

Most portals accept the same core: a ZIP of a web build with an index.html. What differs is the ad/SDK layer, the size limits and the exclusivity rules. Keep those parts swappable.

The common format

Size limits to design for

If you aim for the smallest limit from the start, the same build fits everywhere.

Make the SDK layer swappable

Nearly every portal requires its own SDK for ads and events: Poki, CrazyGames, GameDistribution, GameMonetize and Y8 all do (see each listing). GamePix allows only GamePix or Xsolla SDKs (GamePix). Put calls such as gameplayStart, commercialBreak and rewardedBreak behind a small adapter, and pick the adapter at build time. Playgama's Bridge SDK takes a similar "integrate once" approach (Playgama).

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