4 public accounts from developers, grouped by theme, with positive and negative experiences side by side.
r/gamedev comments · 2023-04-03 · original
Several developers describe selling games to Coolmath. One sold two (a simple API and quick payment). One sold a 48-hour jam game after small content changes and adding their ad-refresh API, though it "wasn't paid a lot". A third says it went smoothly, paid well, and the team answered emails quickly.
“simple API implementation and quick payment”
One developer's account.
r/gamedev comments · 2024-10-11 · original
One developer has sold a couple of games and says Coolmath pays more for games that work on mobile. Another says they tried the year before and got no reply.
“I tried last year and got ghosted”
One developer's account.
r/gamedev post · about 2018 · original
Coolmath approached first-time developers through Newgrounds and offered $400 for a non-exclusive license, with no obligation to update the game. Commenters said that was about average.
“we can offer 400 USD”
One developer's account.
r/gamedev comment · about 2021 · original
Coolmath approached a developer about a game jam game found on itch.io. They sold it for $600 with minor changes, and mobile playability came up as a reason for a higher price.
“sold it for 600$ with minor modifications”
One developer's account.
Coolmath buys non-exclusive licenses. Developers report quick, professional deals and higher offers for mobile-friendly games, but also unanswered submissions.