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Poki vs CrazyGames vs GameDistribution

A comparison of the three platforms most web developers look at first. For a deeper treatment, see Portal Ready. We complement it rather than compete with it.

PokiCrazyGamesGameDistribution
How it worksPortal. You submit, then go through playtests or a player-fit testPortal with a two-stage launch: Basic Launch, then Full LaunchSyndication network that puts games on many partner sites
Revenue100% of revenue from players who arrive directly (bookmarks, search, social, your own community); revenue split for players Poki brings (Poki); Portal Ready reports 50/50 for theseRevenue share starts at Full Launch; no monetization during Basic Launch (CrazyGames docs)Developer gets 33% of net revenue, per Portal Ready (we couldn't load GameDistribution's own page on 2026-10-15)
ExclusivityWeb-exclusive (Portal Ready)Non-exclusive; optional 2-month exclusivity for a +50% bonus (Portal Ready)Non-exclusive (Portal Ready)
SDKPoki SDK required (Poki SDK)CrazyGames SDK for Full Launch (docs)SDK mandatory (Portal Ready)
TimelineWeb fit test about 7 days (Portal Ready)Basic Launch runs at least 7 days and 500 plays, or ends after 21 days (docs)QA can take up to 3 weeks (Portal Ready)

How to choose

Listings: Poki · CrazyGames · GameDistribution. Terms change, so check each platform's own page before you sign.

Sources checked 2026-10-15. Terms you sign override this page. Spot an error? Report a correction.

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